@startuml
sprite $circle_radiation [48x48/16] {
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!define FA6_CIRCLE_RADIATION(_alias) ENTITY(rectangle,black,circle_radiation,_alias,FA6 CIRCLE_RADIATION)
!define FA6_CIRCLE_RADIATION(_alias, _label) ENTITY(rectangle,black,circle_radiation,_label, _alias,FA6 CIRCLE_RADIATION)
!define FA6_CIRCLE_RADIATION(_alias, _label, _shape) ENTITY(_shape,black,circle_radiation,_label, _alias,FA6 CIRCLE_RADIATION)
!define FA6_CIRCLE_RADIATION(_alias, _label, _shape, _color) ENTITY(_shape,_color,circle_radiation,_label, _alias,FA6 CIRCLE_RADIATION)
skinparam folderBackgroundColor<<FA6 CIRCLE_RADIATION>> White
@enduml